Showing posts with label Syphon Filter PS2 Weapons. Show all posts
Showing posts with label Syphon Filter PS2 Weapons. Show all posts

Saturday, October 30, 2010

Syphon Filter PS2 Weapons




They were built in 3DSMax and would average around 300 triangles. Our texture budget on SFOS was amazingly tight, since it was a 4 player online-coop game where each character could have a completely different outfit and weapons.